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So you might have heard that this guy named Michael Chwe has written a book called Jane Austen, Game Theorist. Austenacious reader Mr. Henke pointed us to The New York Times’ article about it. (So did three of my friends—thanks, Ms. Hobza, Ms. Reynolds, and Mr. West!)
Mr. Chwe, game theorist, watched Clueless and was impressed with Austen’s grasp of the technical elements of strategy. In 2010 he wrote a paper about game theory in Austen, but only the alert Miss Ball noticed: it was a scoop for Austenacious! (We’re in ur discipline, teaching ur colloquia) And I attempted to explain things a bit in Game Theory, SCIENCE!, and Other Hobbies of Jane Austen.
Now the book’s out, and it should totally be my thing. It combines three of my main pursuits: Austen (duh), math, and games. But this Slate article summed up my thoughts at first: “Political Scientist Realizes Jane Austen Knew Something About Human Relationships.” Kind of “Aw, isn’t that cute? I like it when scientists discover the arts … But humanities get no respect unless scientists are into them, grrr…. He’s just riding on Jane’s popularity wave with a tenuous connection like that Proust was a Neuroscientist book… Bah!”
However, I thought that instead of grumbling at length, I’d tell you a little about game theory and how YOU can use it in your own lives. (I figured you’re probably good on the Austen part.) Which meant I had to read up on game theory, and hey, I got all excited and into new things about math! Go, learning! So I thank Mr. Chwe for that, and will probably read his book after all. Meanwhile. . .
Game theory is the mathematical study of games, such as card games and board games. Game theorists want to know how to “solve” a game—determine an optimal strategy for the players. This is more complicated than it sounds, unless the game is tic-tac-toe. You probably know (or is it just me?) the exact best move to make in any situation in tic-tac-toe, whether you are X or O. That’s an example of a solved game.
There are a lot of different types of games in terms of strategy: is the game cooperative or not? symmetric (strategy doesn’t depend on WHO is playing it) or not? do you know everyone’s previous moves? do you know their strategies and possible outcomes? are there A LOT of possible moves at any given time (think chess or go)? Etc.
I know this sounds really abstract, but game theory is also super-useful in economics, biology, politics, and whenever people are trying to figure out the best outcome for a “player” in a situation, and how they should go about getting it. For example, apparently biologists have used the game of chicken to analyze fighting behavior and territoriality. (That sentence is a direct quote from Wikipedia and I think it’s one of the most hilarious things ever.)
How do you actually analyze a game? Probability comes into it a lot—if the words expected value mean anything to you, you’re doing well. But there are actually other methods, ones that don’t assume that players will act “rationally,” or realize that acting rationally may not mean choosing an outcome based purely on the payout (as you probably would in a casino, but not in the Real World). This is where fuzzy logic comes in, and other hard-core math/computer science stuff I could go on about but will spare you.
Here are a few ideas you may think about that are used in game theory:
- How to fairly divide something—Mr. Fitzpatrick and I used to split our pizzas in half meticulously. One of us chose the cut to split along (pizza cutters are not very precise) and the other chose which half to take. I think all moms know this method, which is called the cake-cutting problem.
- Zero-sum games—In a zero-sum game, anything you gain is someone else’s loss, and vice versa. Do you think this is a fundamental rule of life? I don’t, but a lot of people do! Whether you believe this in different situations can really affect your outlook.
- Minmaxing—Formally this means minimizing the possible loss for a worst case (maximum loss) scenario, or maximizing the minimum gain. Day-to-day I think about this in terms of taking small precautions against relatively large risks and NOT taking large precautions against smaller risks. Sometimes I also think about it in terms of efficiency, but I’m not sure that’s right.
- And actually, something new from Mr. Chwe’s book, the concept of “cluelessness”—that highly privileged people, AKA Lady Catherine, cannot know the strategies of “lower class” people, AKA Elizabeth Bennet. I think this one is called “white privilege” these days. I shall be interested to see how game theory tackles it.
OK, that’s probably FAR MORE than you wanted to know about game theory! Stay tuned for the continuing saga of Emma, the originator of cluelessness.